The only difference between types is the stages for specific play style.įeel free to add comments here, the CAM General discussions board at SC4Devotion, or if you start a thread here at Simtropolis, let me know so I can be as helpful as possible. All the new CAM 2.1.0 fixes have been included in all versions. Skyscraper – Stages have been set to allow Skyscrapers to grow quickly, even in one city regions.Īll stage settings, except for the Extended version, are the values that were originally developed by RippleJet.This is similar to the way European cities grow. Midrise – Stages are set to place an emphasis on growing midrise stages.Stage 15 can happen, it just will be in very large regions and very infrequently. Rural – Stages are set for smaller, rural style growth.Standard – Just like CAM 1.0 stages, just the curves have been smoothed out and the range slightly extended.The growth I feel is more balanced and lifelike. Extended (InvisiChem) – This is CAM 2.1.0 Standard with extended stage ranges for larger regions.Original SimCity 4 files are backed up in the folder \Documents\SimCity 4\Original SimCity Files\ All other install types include this already. It will also allow normal industrial connections to work for IR. This will cause IR to be included in the totals for industry for regular SimCity 4. IR Fix Only – Will only Patch the SimCity_1.dat file.The manuals can be downloaded or read in both English and Japanese here. of the manual contains the specifics of installation. Use of high density zoning will allow these to grow when ready.Īs with any new software or mod, be sure to read the Readme’s and this guide before installing or using the mod. On the other side, the skyscrapers and other large buildings become more balanced and possible with very developed regions. If the player wanted a nice rural town, zone only light density, with some medium in larger areas. The altered growth also allows the player better control their cities through the use of zoning density. This causes the game to progress from small stores, single houses and farms/small factories to Commercial Office towers, Residential High Rises and Large industrial factories less rapidly and much more realistically. This is possible through the use of Growth Stages (Read in Basics of the Manual). CAM changes the way cities and regions develop. Welcome to the Colossus Addon Mod ( CAM). NOTE: If you have merged your SimCity_1.dat file with the original CAM 1.0 file, restore your original SimCity_1.dat file before running this installer. This article also give a great idea on some great starter buildings. For a beautifully written article about what CAM is really about, see the blog by Tarkus here. There is a lot of myths about CAM out there. Version 2.1.1 is coming soon and will include newly PIM-X'ed buildings, better installers for both Windows and Mac, and other little changes/bug fixes. The Mac OSX Version is a little to buggy for release right now, so you can run this in WINE or download this in a NAM package with a wineskin wrapper from here.
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